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V-Log Update: Oculus Connect / Unity Oddities / Whats to come – Vanguard V Skip to main content
Vanguard V Updates

V-Log Update: Oculus Connect / Unity Oddities / Whats to come

I have returned from the depths of California.  Check out the video as I briefly go over the events that took place.

Also, I go over some odd things in Unity and how you can avoid massive optimization issues.

Lastly, I discuss things to come.

 

You can find it all on the Patreon V-Log.  There you can subscribe to all things VR development and get a behind the scenes look into Vanguard V in the making.

 

Screen Shot 2014-09-24 at 10.31.56 PM

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